So i am trying to make a generator for a farming server and when you destroy the generator it keeps on spawning the items. It has 0 errors and i have no idea why it still spawns or how to make it so it doesn't. Please help.
Code:
on join:
set {genlimit::%player%} to 20
set {gens::%player%} to 0
on place:
if event-block is a hay_block:
if name of player's tool is "&e&lWheat":
if {gens::%player%} >= {genlimit::%player%}:
send "&6&lGen &6>> &cYou cannot place over %{genlimit::%player%}% Generators!"
cancel event
else:
add 1 to {gens::%player%}
set {_loc} to location of event-block
add 2 to the y-coordinate of {_loc}
add {_loc} to {wheatgen::*}
send "&6&lGen &8>> &aYou have succefully placed generator %{gens::%player%}%"
every 7 seconds in world "Plots":
drop 1 wheat at {wheatgen::*}
on break:
if event-block is a hay_block:
set {_deleteloc} to location of event-block
remove {_deleteloc} from {wheatgen::*}
remove 1 from {gens::%player%}
send "&6&LGen &8>> &cYou have destroyed a generator you now have %{gens::%player%}%"
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