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Dinoboy

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Mar 14, 2020
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  1. on break of stone:
  2. add 1 to player's level
  3. give player 1 diamond of sharpness 1 without any NBT named "&b&lDiamond"
ii need help can someone make it so it cancels event im so dumb to put it in and i may break the skript
please just fix it and paste in in replys
 
Do you have a level system?

If not, make one with this variable: {Level::%Player%}

Code:
On break of stone:
    cancel event
    add 1 to {Level::%Player%}
    give 1 diamond of sharpness 1 to player
 
  1. on break of stone:
  2. add 1 to player's level
  3. give player 1 diamond of sharpness 1 without any NBT named "&b&lDiamond"
ii need help can someone make it so it cancels event im so dumb to put it in and i may break the skript
please just fix it and paste in in replys
I dont understand what you need. Can you explaind it?
 
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