Keep setting a § after

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lordgamadon

New Member
Apr 4, 2020
8
0
1
23
So my animated scoreboard keep setting a "§" after its very annoying
here is what it look like :emoji_frowning:
https://gyazo.com/8a7f1011feb3827ff226cfe4fd5077d3

Code:
    every 50 ticks:
    set {name} to "&9&lO"
    wait 50 ticks
    set {name} to "&a&lO"
    wait 50 ticks
    set {name} to "&4&lO"   


command /on:
    Trigger:
        wait 1 tick
        Display board named "&6» %{score.board}% &6«" to player
        Make score of "&b&lonline:" in board of player to 29
        Make score of "&a&l%number of all players%&9/&3&l30" in board of player to 28
        Make score of "&b" in board of player to 22
        Make score of "&c&oPenge:" in board of player to 20
        Make score of "&a%balance of player%" in board of player to 19
        Make score of "&6" in board of player to 18
        Make score of "&3&lDit Team:" in board of player to 17
        Make score of "&e&l%{bande.name.%player%}%" in board of player to 16
        Make score of "&3&lSta&b&lts&9:" in board of player to 14
        Make score of "&7» &3Drab &a= %{Kills::%player%}%" in board of player to 14
        Make score of "&7» &4Døde &a= &c%{deaths::%player%}%" in board of player to 11


        Move display of player to sidebar

On join:
    make player execute command "on"

On first join:
    make player execute command "on"

every 50 ticks:
    make all players execute command "on"




Every 0.5 second:
    If {score.timer.1} is not set:
        set {score.board} to "&7&l[&6&lO&7&l]"
        set {score.timer.1} to 1
    Else:
        If {score.timer.2} is not set:
            set {score.board} to "&7&l[&0&lO&7&l]"
            set {score.timer.2} to 1
        Else:
            If {score.timer.3} is not set:
                set {score.board} to "&7&l[&d&lO&7&l]"
                set {score.timer.3} to 1
            Else:
                If {score.timer.4} is not set:
                    set {score.board} to "&7&l[&e&lO&7&l]"
                    set {score.timer.4} to 1
                Else:
                    If {score.timer.5} is not set:
                        set {score.board} to "&7&l[&b&lO&7&l]"
                        set {score.timer.5} to 1
                    Else:
                        If {score.timer.6} is not set:
                            set {score.board} to "&7&l[&1&lO&7&l]"
                            set {score.timer.6} to 1
                        Else:
                            If {score.timer.7} is not set:
                                set {score.board} to "&7&l[&5&lO&7&l]"
                                set {score.timer.7} to 1
                            Else:
                                If {score.timer.8} is not set:
                                    set {score.board} to "&7&l[&9&lO&7&l]"
                                    set {score.timer.8} to 1
                                Else:
                                    If {score.timer.9} is not set:
                                        set {score.board} to "&7&l[&2&lO&7&l]"
                                        set {score.timer.9} to 1
                                    Else:
                                        If {score.timer.10} is not set:
                                            set {score.board} to "&7&l[&a&lO&7&l]"
                                            set {score.timer.10} to 1
                                        Else:
                                            If {score.timer.11} is not set:
                                                set {score.board} to "&7&l[&c&lO&7&l]"
                                                set {score.timer.11} to 1
                                            Else:
                                                If {score.timer.12} is not set:
                                                    set {score.board} to "&7&l[&4&lO&7&l]"
                                                    set {score.timer.12} to 1
                                                Else:
                                                    delete {score.timer.1}
                                                    delete {score.timer.2}
                                                    delete {score.timer.3}
                                                    delete {score.timer.4}
                                                    delete {score.timer.5}
                                                    delete {score.timer.6}
                                                    delete {score.timer.7}
                                                    delete {score.timer.8}
                                                    delete {score.timer.9}
                                                    delete {score.timer.10}
                                                    delete {score.timer.11}
                                                    delete {score.timer.12}
 
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