Hi, im working on a punish skript, and the lore is so long that when i reload the skript, it crashes my server. Does anyone know of a way to make it not crash if the lore is very long?
Server version: 1.14.4
Skript version: 2.4
Code:
Server version: 1.14.4
Skript version: 2.4
Code:
Code:
format gui slot 43 of player with head of {_P} named "&bMinecraft Information:" with lore "&bPlayer name: &c%arg-1%", "&bBalance: &c%balance of arg-1%", "&bRings: &c%{rings::%arg-1%}%", "&bPlayers Prefix: %{prefix}%", "&bPlayers ingame rank: %{customprefix}%", "&bPlayers IP Address: &c%{ipaddress::%arg-1%}%", "&bLast CMD: &c%{lastcmd::%arg-1%}%", "&bPing: &c%arg-1's ping%", "&bPlayers XP: &c%arg-1's xp%", "&bHealth of player: &c%health of arg-1%", "&bHunger of player: &c%hunger of arg-1%", "&bPlayers location: &c%{location::%arg-1%}%", "&bPlayers gamemode: &c%arg-1's gamemode%", "&bPlayer is op: &c%{op::%arg-1%}%", "&bPlayer is flying: &c%{flying::%arg-1%}%", "&bPlayers UUID: &c%arg-1's uuid%", "&bPlayers held item: &c%arg-1's held item%" and "&bLatest message: &c%{spychat::%arg-1%::*}%"