Gamerule - Not Supplied.

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Code:
every 100 ticks:
    loop all players:
        if y-coordinate of loop-player is less than 0:
            kill loop-player
 
code_language.skript:
on damage:
    if y coord of victim is less than or equal to 0:
        send "You're dead" to victim
[doublepost=1577999516,1577999482][/doublepost]
Code:
every 100 ticks:
    loop all players:
        if y-coordinate of loop-player is less than 0:
            kill loop-player
If that didn't happen in these 100 ticks?
 
code_language.skript:
on damage:
    if y coord of victim is less than or equal to 0:
        send "You're dead" to victim
[doublepost=1577999516,1577999482][/doublepost]
If that didn't happen in these 100 ticks?
Then nothing happens, and it repeats in the next 100 ticks until it DOES happen.
 
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