Spawning

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Hi, Try this:

Code:
command /babyzombie:
    trigger:
        spawn baby zombie at location of player


on any movement:
    if event-entity is baby zombie:
        cancel event
    else:
        stop

Or, You can use command:

Code:
/summon Zombie ~ ~1 ~ {NoAI:1b,IsBaby:1}
 
Just add an NBT Tag to the entity.
Can be done with Sk-NBeeT

code_language.skript:
spawn baby zombie at player
add "{NoAI:1b}" to last spawned entity
 
I figured out how to spawn a baby zombie with no movement, thx, but if I try an add two nbt tags it gives me a error
 
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