Hello so I installed Skellett. Everyting looks good:
https://pastebin.com/sutrDGpK
There is no error.
BUT when I try and load this Skript:
I get this errors:
I googled but can't find any solution. Please help
https://pastebin.com/sutrDGpK
There is no error.
BUT when I try and load this Skript:
code_language.skript:
function Detect(p: player, r: text):
add 1 to {alertl::%{_p}%}
if {alertl::%{_p}%} > 20:
make console execute command "/§kicktoomany %{_p}%"
loop all players:
loop-player is op:
send "&8[&6&l!&8] &bAntiCheat &8» &6%{_p}% &7a été détecté pour: &c%{_r}% &6(%{alertl::%{_p}%}%)'" to loop-player
play sound "LEVEL_UP" to loop-player with volume 1 and pitch 2
command /§kicktoomany <player>:
trigger:
kick arg 1 due to "&cVous envoyez trop de packets"
Detect(arg-1, "&4Trop de packets (déconnexion)")
on packet:
event-string is "PacketPlayInFlying" or "PacketPlayInPosition" or "PacketPlayInPositionLook" or "PacketPlayInLook"
add 1 to {counter::%event-player%}
if {counter::%event-player%} > 30:
Detect(event-player, "Too many packets")
every 1 second:
clear {counter::*}
clear {alertl::*}
I get this errors:
code_language.skript:
[Server Main Thread/ERROR]: [Skript] 'Detect(p: player, r: text)' is not a text (AntiSpamPackets.sk, line 1: function Detect(p: player, r: text):')
[18:52:03] [Server Main Thread/ERROR]: [Skript] 'Detect(arg-1, "&4Trop de packets (déconnexion)")' is not a boolean (yes/no) (AntiSpamPackets.sk, line 12: Detect(arg-1, "&4Trop de packets (déconnexion)")')
[18:52:03] [Server Main Thread/ERROR]: [Skript] 'Detect(event-player, "Too many packets")' is not a boolean (yes/no) (AntiSpamPackets.sk, line 17: Detect(event-player, "Too many packets")')
[18:52:03] [Server Main Thread/WARN]: [Skript] Possible name conflict of variables {counter::*} and {counter::%event-player%} (there might be more conflicts). (AntiSpamPackets.sk, line 19: clear {counter::*}')
[18:52:04] [Skript update thread/INFO]: [Skript] You're currently running the latest stable version of Skript.
[18:52:05] [Server Main Thread/WARN]: [Skript] Possible name conflict of variables {alertl::%loop-player%} and {alertl::*} (there might be more conflicts). (coreaimblock.sk, line 789: clear {alertl::%loop-player%}')
[18:52:05] [Server Main Thread/INFO]: [Skript] Loaded 3 scripts with a total of 33 triggers and 29 commands in 2.33 seconds
[18:52:05] [Server Main Thread/INFO]: [Skript] Finished loading.
I googled but can't find any solution. Please help