Hello, I have a rankup script, and a progress bar. I want to know if I can make the code way smaller for the progress bar? I have a prison server, and the ranks go A-Z. But like I said, I have a skript to show a rankup bar, but I want to know if the code can be smaller?
code_language.skript:
every 1 second:
loop all players:
if loop-player's money is more than or equal to 0:
set action bar of loop-player to coloured " &bRank&7: &eA &c||||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 39189:
set action bar of loop-player to coloured " &bRank&7: &eA &a|&c|||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 78378:
set action bar of loop-player to coloured " &bRank&7: &eA &a||&c||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 117567:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||&c|||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 156756:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||&c||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 195945:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||&c|||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 235134:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||&c||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 274323:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||&c|||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 313512:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||&c||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 352701:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||&c|||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 391890:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||&c||||||||||||||||||||||||||| &bNext&7: &eB" #10
if loop-player's money is more than or equal to 431079:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||&c|||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 470268:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||&c||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 509457:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||&c|||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 548646:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||&c||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 587835:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||&c|||||||||||||||||||||| &bNext&7: &eB" #15
if loop-player's money is more than or equal to 627024:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||&c||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 666213:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||&c|||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 705402:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 744591:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 783780:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||&c||||||||||||||||| &bNext&7: &eB"#20
if loop-player's money is more than or equal to 822969:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||&c|||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 862158:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||&c||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 901347:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||&c|||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 940536:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||&c||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 979725:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||&c|||||||||||| &bNext&7: &eB" #25
if loop-player's money is more than or equal to 1018914:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||&c||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1058103:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||&c|||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1097292:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||&c||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1136481:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||&c|||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1175670:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||&c||||||| &bNext&7: &eB" #30
if loop-player's money is more than or equal to 1214859:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||&c|||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1254048:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||&c||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1293237:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||||&c|||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1332426:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||&c||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1371615:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||||||&c|| &bNext&7: &eB"
if loop-player's money is more than or equal to 1410804:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||||&c| &bNext&7: &eB"
if loop-player's money is more than or equal to 1450000:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if {custom::prefix::%loop-player%} is "&f[&bB&f]":
if loop-player's money is more than or equal to 0:
set action bar of loop-player to coloured " &bRank&7: &eB &c||||||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 43243:
set action bar of loop-player to coloured " &bRank&7: &eB &a|&c|||||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 86486:
set action bar of loop-player to coloured " &bRank&7: &eB &a||&c||||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 129729:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||&c|||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 172972:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||&c||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 216215:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||&c|||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 256458:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||&c||||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 301701:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||&c|||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 345944:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||&c||||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 389187:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||&c|||||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 432430:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||&c||||||||||||||||||||||||||| &bNext&7: &eC" #10
if loop-player's money is more than or equal to 475673:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||&c|||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 518916:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||&c||||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 562159:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||&c|||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 605402:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||&c||||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 648645:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||&c|||||||||||||||||||||| &bNext&7: &eC" #15
if loop-player's money is more than or equal to 691888:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||&c||||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 735131:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||&c|||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 778374:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 821617:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 864860:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||&c||||||||||||||||| &bNext&7: &eC"#20
if loop-player's money is more than or equal to 908103:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||&c|||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 951346:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||&c||||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 994589:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||&c|||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1037832:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||&c||||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1081075:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||&c|||||||||||| &bNext&7: &eC" #25
if loop-player's money is more than or equal to 1124318:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||&c||||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1167561:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||||&c|||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1210804:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||&c||||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1254047:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||||||&c|||||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1297290:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||||&c||||||| &bNext&7: &eC" #30
if loop-player's money is more than or equal to 1340533:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||||||||&c|||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1383776:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||||||&c||||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1427019:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||||||||||&c|||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1470262:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||||||||&c||| &bNext&7: &eC"
if loop-player's money is more than or equal to 1513505:
set action bar of loop-player to coloured " &bRank&7: &eB &a|||||||||||||||||||||||||||||||||||&c|| &bNext&7: &eC"
if loop-player's money is more than or equal to 1556748:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||||||||||&c| &bNext&7: &eC"
if loop-player's money is more than or equal to 1600000:
set action bar of loop-player to coloured " &bRank&7: &eB &a||||||||||||||||||||||||||||||||||||| &bNext&7: &eC"
if {custom::prefix::%loop-player%} is "&f[&bC&f]":
if loop-player's money is more than or equal to 0:
set action bar of loop-player to coloured " &bRank&7: &eA &c||||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 43243:
set action bar of loop-player to coloured " &bRank&7: &eA &a|&c|||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 86486:
set action bar of loop-player to coloured " &bRank&7: &eA &a||&c||||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 129729:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||&c|||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 172972:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||&c||||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 216215:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||&c|||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 256458:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||&c||||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 301701:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||&c|||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 345944:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||&c||||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 389187:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||&c|||||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 432430:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||&c||||||||||||||||||||||||||| &bNext&7: &eB" #10
if loop-player's money is more than or equal to 475673:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||&c|||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 518916:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||&c||||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 562159:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||&c|||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 605402:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||&c||||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 648645:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||&c|||||||||||||||||||||| &bNext&7: &eB" #15
if loop-player's money is more than or equal to 691888:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||&c||||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 735131:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||&c|||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 778374:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 821617:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||&c||||||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 864860:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||&c||||||||||||||||| &bNext&7: &eB"#20
if loop-player's money is more than or equal to 908103:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||&c|||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 951346:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||&c||||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 994589:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||&c|||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1037832:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||&c||||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1081075:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||&c|||||||||||| &bNext&7: &eB" #25
if loop-player's money is more than or equal to 1124318:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||&c||||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1167561:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||&c|||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1210804:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||&c||||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1254047:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||&c|||||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1297290:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||&c||||||| &bNext&7: &eB" #30
if loop-player's money is more than or equal to 1340533:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||&c|||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1383776:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||&c||||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1427019:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||||&c|||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1470262:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||&c||| &bNext&7: &eB"
if loop-player's money is more than or equal to 1513505:
set action bar of loop-player to coloured " &bRank&7: &eA &a|||||||||||||||||||||||||||||||||||&c|| &bNext&7: &eB"
if loop-player's money is more than or equal to 1556748:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||||&c| &bNext&7: &eB"
if loop-player's money is more than or equal to 1600000:
set action bar of loop-player to coloured " &bRank&7: &eA &a||||||||||||||||||||||||||||||||||||| &bNext&7: &eB"