I'm looking for a way to save horse stats so that a player can run a command to make their horse disappear and when they run a command again, they get the exact same horse back. Is this even possible?
I have no current code but I can provide an example of what I want to happen. (Example is bare bones due to not knowing where to start )
I have no current code but I can provide an example of what I want to happen. (Example is bare bones due to not knowing where to start )
code_language.skript:
command /horse [<text>]:
trigger:
if arg-1 is set:
if arg-1 is "store":
# Save horse stats and make the horse vanish
send "&aSuccessfully stored horse."
if arg-1 is "summon":
# Retrieve horse stats and make the horse appear
send "&aSuccessfully summoned horse."