So i have a helmet with lore and NBT the problem here is it adds the attribute modifiers the lore but not protection 1! Can anyone help me? Thanks!
Code:
give player a unbreakable golden helmet with nbt "{ench:[{id:0,lvl:1}]},{AttributeModifiers:[{AttributeName:""generic.armor"",Name:""armor"",Amount:10,Operation:0.25,UUIDLeast:1,UUIDMost:1}]}" named "&7Divine Helmet [Lv 1]" with lore "||&7---------------------||&7Armor Defense: 0.20||&7---------------------||&7Upgrade Progress: 0 / 2||&7Rarity: Common"