Solved Store data in entities(armor stands)

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

Hyao

Active Member
Apr 1, 2017
73
4
8
33
Say I want a hologram plugin, I would spawn some invisible armor stands and whatnot, but what if I wanted to ID them. I can add some NBT, but that goes away if it's invalid, doesn't it? I've tried thinking of giving it variables like you do with %player% and %uuid of player%, but they don't seem to have uuids and/or intelligible names (names other than "armor stand"/"armour stand").

Is there a safe/quick/easy way of doing this? Or will the removing of holo-stands have to just be done by standing close to it or looking at it? Thanks for any help.
 
Status
Not open for further replies.