Recent content by TheRealUnderscore

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. T

    Discord Thread Spiral projectile trail

    I'm actually curious too Try applescript command /testtrail: trigger: loop 180 times: set {_yaw} to {_loc}'s pitch set {_pitch} to {_loc}'s yaw + {_iteration} set {_v} to spherical vector radius arg-1, yaw {_yaw}, pitch (loop-value + {_pitch})...
  2. T

    Discord Thread getting a single specific armor stand in a radius

    Bro This line Please read instructions Now it'd be hilarious if put that line before the loop and complained it wasn't set lmfao Now it'd be hilarious if you put that line before the loop and complained it wasn't set lmfao Posted by: theunderscore from the skUnity Discord.
  3. T

    Discord Thread getting a single specific armor stand in a radius

    Your choice, but it's not that complicated of a problem so I don't get why you're not explaining it fully "cant get this work" explains nothing, but if you wanna given up that's fine by me Posted by: theunderscore from the skUnity Discord.
  4. T

    Discord Thread getting a single specific armor stand in a radius

    How? If you loop the entities and use set {_entities::%distance between loop-value and player%} to loop-value , it'll be sorted automatically Just use 1st element or {_entities::*} outside of the loop, and it's done Note that I'm on my phone so apologies if I type slowly Posted by...
  5. T

    Discord Thread getting a single specific armor stand in a radius

    I said outside of the loop, no? In italics too Posted by: theunderscore from the skUnity Discord.
  6. T

    Discord Thread getting a single specific armor stand in a radius

    Since getting distance is taxing on the server, it'd be best to just retrieve it once Not before the conditions it isn't You set it inside the conditions for some reason That means you retrieve the same distance twice per iteration Posted by: theunderscore from the skUnity Discord.
  7. T

    Discord Thread getting a single specific armor stand in a radius

    Take advantage of lists here Posted by: theunderscore from the skUnity Discord.
  8. T

    Discord Thread getting a single specific armor stand in a radius

    Set distance to a local variable Posted by: theunderscore from the skUnity Discord.
  9. T

    Discord Thread Pet System

    Jumping the gun a bit, don'tcha think? What do you have so far? Posted by: theunderscore from the skUnity Discord.
  10. T

    Discord Thread Adding items to random slots

    of player set slot {} of player Mb Posted by: theunderscore from the skUnity Discord.
  11. T

    Discord Thread Adding items to random slots

    No That would make it possible for an item to replace another item i.e. items will probably be deleted applescript set {_shuffled::*} to shuffled (integers between 0 and 26) # Shuffle all the values loop {_items::*}: # Assuming whatever your items list is, is an increment list set slot...
  12. T

    Discord Thread Adding items to random slots

    You're not wrong haha Posted by: theunderscore from the skUnity Discord.
  13. T

    Discord Thread Essentials kit issue

    To clarify, is the armour by default being given to the player or automatically equipped? Posted by: theunderscore from the skUnity Discord.
  14. T

    Discord Thread Essentials kit issue

    Hm And what happens if you set it to false? Just to see if the armour is deleted as a whole or if the issue's with equipping it Also before that, try putting on a single piece of armour and see if that's affected at all by any chance Posted by: theunderscore from the skUnity Discord.
  15. T

    Discord Thread help with skript

    Ye 1 sec Posted by: theunderscore from the skUnity Discord.