Recent content by swaith

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

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  1. swaith

    TIps before I start something please

    Ahh brilliant thank you for the Kapo, I am still learning the different variations of variables (no irony intended) so this is very useful! - I have been working most recently on the ambient noises as a lighter note for the same project, I will hopefully have more to post and a little video...
  2. swaith

    TIps before I start something please

    So using the skill example above I am working on various different checks and actions to reward the player - all rewards are placeholders until I finish learning how to make resource packs with custom items so i can reward them with suitable rewards that fit the lore/world etc so please ignore...
  3. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    Have you got the right version of skript installed? and the version of minecraft is correct? There was an update recently and I believe currently the supported build is for 1.18 only (though perhaps Im wrong) - it might be worth taking this to the discord* as I don't want to give you the wrong...
  4. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    Sorry thats my fault, I was copying it from elsewhere and didn't check. command /test1: Trigger: give dirt to the player message "Testing Complete"
  5. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    In a completely new skript write the following and see if it does anything on command /test1: give dirt to the player message "Testing Complete"
  6. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    The skript should be in a folder specifically for scripts, I can't see anything wrong without testing it at home unfortunately.
  7. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    well given the way its written I would expect nothing outside a permissions handler of some kind, I haven't tested it myself unfortunately just re-wrote it using the parser. KInd regards,
  8. swaith

    I need help with this skript what i reload it in game then it won't give me the item

    Try options: nopermission: &cYou do not have permission to do this!. command /godsw: trigger: if player has the permission "server.owner": give player iron sword named "&1▁ ▂ ▄ ▅ ▆ ▇ █ Gods Warrior █ ▇ ▆ ▅ ▄ ▂ ▁" with lore "&6Damage: &c+10000 || &6Ability: Instant...
  9. swaith

    random dice role after fishing

    I was going to write something up but apparently someone has already addressed this here on script load: import "org.bukkit.event.player.PlayerFishEvent" on "org.bukkit.event.player.PlayerFishEvent" with priority 5: if "%event.getState().name()%" is "CAUGHT_FISH": chance of...
  10. swaith

    Solved Randomizer Skript help pls

    Ahh no worries I saw you talking in the discord after I replied, glad u got it sorted =]
  11. swaith

    Solved Randomizer Skript help pls

    Do you want it so that after the fist time it happens, the item will always drop that first item? or did you want it so that for that player specifically they only get the first item that comes out?
  12. swaith

    TIps before I start something please

    Hi all, I am still fairly new to Skript having taken a large break from it the last year, I want to resurrect an old project and while I had some success doing things myself with the documentation, my next project is a bit more ambitious and before I start down the wrong road I wanted to ask if...
  13. swaith

    Making a region where trees respawn

    Set a worldguard region to provide X permission on entry (removed on exit) Set skript to place trees within random distance of player with X permission on a low chance when they break a log block with a timer to avoid too overgrowth - you could expand on this by increasing chance based on the...
  14. swaith

    Monsters can "break" blocks if from spawners.

    https://ibb.co/QDTgrT0 as in the image above, I wanted it so that monsters spawned by the spawner (orange) can break the blocks around them, but naturally spawned mobs (red) cannot, I am currently using when the entity targets a player as the trigger with a repeat every 2 seconds over 8 seconds...
  15. swaith

    Monsters can "break" blocks if from spawners.

    I will try that, but it seems too simple to me, as that would only be on the spawning event? would that track all mobs spawned by the spawner?