Recent content by Nils Møller

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. N

    Tuske GUI Update

    format gui slot 10 of player with 5 of red wool named "&4&l-5 Diamanter" with lore "" to run: remove 5 from {_antal} send "%{_antal}%" format gui slot 11 of player with 1 of red wool named "&4&l-1 Diamant" with lore "" to run: remove 1 from {_antal}...
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    Variable do not "communicate"

    My script do not communicate as it should. It is suppose to add x to {_antal} when the green wool is clicked but the diamond in the middle don't change command /coinflip: trigger: set {_antal} to 1 open chest with 1 row named "&4&lCoinFlip" to player wait 1 tick set slot 0 of...
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    Solved GUI menu with Skquery to execute command

    Hi First of all English is not my priority language. Can you guys help me with this script? it is supposed to be a GUI menu and when you press the wool the variable {_antal} should go up. I cant get Tuske to work so if you can avoid that I would appreciate that.