Recent content by Lystx

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    LabyModAPI | Skript

    I translated every Java public void to a Skript Function -Its easy to understand - English and German version - Small tutorial inside the Skript to understand everything - All addons I use included ( Because I dont know which ones you need) You can.... - Send your current playing gamemode ->...
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    Script LabyModAPI | Skript 1.0

    I translated every Java public void to a Skript Function -Its easy to understand - English and German version - Small tutorial inside the Skript to understand everything - All addons I use included ( Because I dont know which ones you need) You can.... - Send your current playing gamemode ->...
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    Solved Local effects -> return boolean (true/false)

    Now I know how to do it: expression if %player% has permission %text%: return type: boolean get: set {_p} to expr-1 set {_perm} to expr-2 if {PERMS::%{_p}%} contains {_perm}: return true else: return false
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    LABYMOD WTF?!

    import: net.labymod.serverapi.bukkit.event.LabyModPlayerJoinEvent on LabyModPlayerJoinEvent: set {_p} to event.getPlayer() set {_uuid} to {_p}'s uuid set {LabyMod.Use::%{_uuid}%} to true {_p}.sendMessage("&7Thank you for using &bLabyMod&8!")
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    Solved Local effects -> return boolean (true/false)

    Hey, I was wondering if it is possible to create my own permissionsystem in skript. But i dont want to write 'if {perms::%uuid of player%::*} contains <text>'. So I thought of a local effect I began like: local effect if %player% (has|have) permission %text%: set {_p} to expression-1...