Recent content by John119

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  1. J

    Set player's reach to 4 if they wait 2x the attack cooldown

    /reach modifys the distance a player can attack another from in blocks, with the default being 3 blocks. {atkspd} is set to the attack speed attribute of a player after modification, so basically it gets the attack speed of their held weapon. This is used to determine how long the attack...
  2. J

    Set player's reach to 4 if they wait 2x the attack cooldown

    yeah sure sorry. done it now
  3. J

    Set player's reach to 4 if they wait 2x the attack cooldown

    on left click: execute console command "/reach player %player% 3" clear {timer} set {timer} to 0 set {atkspd} to player's attack speed final attribute set {chargetimer} to 2*(20/{atkspd}) loop {chargetimer} times: add 1 to {timer} send "%{timer}%"...