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JakeTheChad's Recent Activity

  1. JakeTheChad replied to the thread can someone fix my simple skript.

    only set the max health, the actual health will regen over time

    Aug 11, 2022 at 6:35 PM
  2. JakeTheChad replied to the thread list variable.

    loop (size of {Slot.%{slotname}%::*}) times: delete {Slot.%{slotname}%::%loop-number%} if {Slot.%{slotname}%::%loop-number%} = air set...

    Aug 11, 2022 at 6:32 PM
  3. JakeTheChad replied to the thread Not being able to send to player.

    Remove Tuske and it will work.

    Aug 11, 2022 at 6:30 PM
  4. JakeTheChad replied to the thread Loop.

    read the docs, this is easy

    Aug 11, 2022 at 6:29 PM
  5. JakeTheChad replied to the thread Opening an anvil gui to a player.

    Always better to check first, tuske is for 1.8.

    Aug 11, 2022 at 6:26 PM
  6. JakeTheChad replied to the thread Loop entity, location.

    looping all the entities is a bad ideas for many reasons, it will loop entities such as item frames and armor stands etc which you...

    Aug 11, 2022 at 6:25 PM
  7. JakeTheChad replied to the thread Opening an anvil gui to a player.

    I don't want to sound toxic or anything but you shouldn't suggest tuske at all, let alone tell OP to ask in the discord after you...

    Aug 11, 2022 at 6:23 PM
  8. JakeTheChad replied to the thread Opening an anvil gui to a player.

    you totally don't need tuske, NEVER suggest tuske, tuske is outdated and wont work in newer versions, whatever tuske does it can be done...

    Aug 11, 2022 at 6:21 PM
  9. JakeTheChad replied to the thread Opening an anvil gui to a player.

    check the inventory types

    Aug 8, 2022 at 4:47 AM
  10. JakeTheChad replied to the thread Opening an anvil gui to a player.

    read them again

    Aug 7, 2022
  11. JakeTheChad replied to the thread Loop entity, location.

    1. you are setting the x-coordinate of _entity to a non existing variable 2. just do loop all entities in radius 8 of player where...

    Aug 7, 2022
  12. JakeTheChad has a new avatar.

    Aug 7, 2022