Recent content by GuardDev

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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    Solved PLS HELP me with kitpvp GUI Only will works if you in region: Kitpvpspawn

    The problem with your code is that it was poorly indented, and your spelling made it worse. I've fixed your code: command /kitpvpkits: trigger: if "%region at player%" is "kitpvpspawn": open chest with 1 rows named "&a&lSelect kit" to player wait 1 tick...
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    Solved How to always have inventory for lobby?

    every 5 seconds in "world": loop all players: set slot 0 of loop-player to nether star named "&6&lSelect teleport" If this has helped you, please mark the thread as Solved.
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    Keep setting a § after

    Why don't you use skript scoreboards? They'll work the best
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    Player's Money not comparable to integer.

    Try getting SkQuery
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    Solved Long lores crash my server

    Are there any errors?
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    summon giant

    Use Citizens, it's a much better solution for NPC's.
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    Scoreboard error

    Still does not change my fact
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    Solved No awnser problem

    After you open a chest, you need to wait 1 tick before formatting the items!
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    Scoreboard error

    The issue is, you are going from 10 to 5. A scoreboard needs to end with 1. So: every 2 second: loop all players: wipe loop-player's sidebar set name of sidebar of loop-player to "&c&lDoodDoodles" set score "&7" in sidebar of loop-player to 6 set score...
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    Player's Money not comparable to integer.

    This may work: command /buyanchor: trigger: set {balance.%player%} to player's balance if {balance.%player%} is <= 50000.00: execute console command "ea give %player% 1" take 50000 from the player's balance else if {balance.%player%} is >...
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    Solved Custom number formatting

    Use the MirrorUtils skript Example: send "%formatted 1000000000 rounded to 3%"
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    split variable

    Use division, {taler.%uuid of player%} / 3
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    Define a variable properly

    {my_variable} -> "{my_variable}"
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    TusKe GUI

    command /tuskegui: trigger: open virtual chest inventory with size 2 named "TusKE Test" to player format gui slot 0 of player with stone named " " to close Try this and let me know if it works!
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    Solved Balance Booster Help

    Using strings as booleans is sometimes a bad idea, might want to replace: set {balanceboost.%player%} to "yes" with: set {balanceboost.%player%} to true Also, if you set it to a string, "yes", you must type it as a string in an if condition: THIS IS BAD: if {balanceboost%player%} is yes: THIS...