Recent content by Eyst

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. Eyst

    ok

    ok
  2. Eyst

    Player NBT Data Storage

    awesome. time to never use this because it is too much like datastore2 in roblox and I have ptsd of them.
  3. Eyst

    Solved PVP Duel Equalizer Engine Possibility

    Will most likely never touch Minecraft again in 5 years (that's what I said 5 years ago though), but okay.
  4. Eyst

    groups help

    You can very easily not have to use a complicated mess. on chat: if player's group contains "Something": set the chat format to "[player] said [message]" else if player's group contains "Something Else": set the chat format to "[player] says [message]"
  5. Eyst

    Solved PVP Duel Equalizer Engine Possibility

    This would utilize a number of variables, functions, and would take a ton of tweaking. I would recommend that you start small with skript and then grow your way upwards (Also, take some time to learn Machine Learning) as bold things like this are normally done by 3-5 well-experienced people...
  6. Eyst

    I need help with the push effect

    push {_p} at (location) with force 3
  7. Eyst

    name of item in variable

    Settings a variable to an item's name will ONLY work if the item has a custom name. For instance, I have a wooden sword named "&3Sharpened Stick" and I use this command, it would set {_item} to "Wooden Sword named '&3Sharpened Stick'" and then {_n} would be set to "&3Sharpened Stick"
  8. Eyst

    How to teleport player properly

    Then you should use the push effect. You can tweak it until you get something you're comfortable with (As far as I have tested, this does keep your momentum intact). push the player upwards at speed 4
  9. Eyst

    How to teleport player properly

    The teleport function works like this: teleport player to location(x, y, z, world "world") If you want to change their Y position by 10, set a local variable to their current Y position and add 10 to it.
  10. Eyst

    On Damage not recognized.

    You cannot use an event inside of a command trigger. Instead, set a variable (eg: {stop::%player%} ) and check if that is true on damage. command /mobdupe: trigger: set {stop::%player%} to 1 on damage: if {stop::%attacker%} is 1: if victim is a mob: send "%victim% was hit by...
  11. Eyst

    Filling everything in the docs, one by one.

    Filling everything in the docs, one by one.