Recent content by DogLoverPink

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  1. DogLoverPink

    Discord Thread Getting this when doing /skript nothing changed in the config whats wrong?

    I think that this is the latest release that will work with 1.12.2 https://github.com/SkriptLang/Skript/releases/tag/2.6.4 side note: why are you even using that version? Posted by: dogloverpink from the skUnity Discord.
  2. DogLoverPink

    Discord Thread Getting this when doing /skript nothing changed in the config whats wrong?

    Yeah I agree, I would say that 1.12.2 was the best version for mods for a while Posted by: dogloverpink from the skUnity Discord.
  3. DogLoverPink

    Discord Thread Getting this when doing /skript nothing changed in the config whats wrong?

    .down whoops Posted by: dogloverpink from the skUnity Discord.
  4. DogLoverPink

    Gens Skript

    on place of haybale: Set {_loc} to location of block above event-block add {_loc} to {HayLocs.%player%::*} on place of dried kelp block: Set {_loc} to location of block above event-block add {_loc} to {KelpLocs.%player%::*} on mine of dried kelp block: Set {_loc} to location of block...
  5. DogLoverPink

    How do you execute a command on 'armor equip'?

    on armor equip: event-item is charcoal name of event-item is "&e&lCrown of Choice" console command "lp user %player% permission set relics.choice" console command "tell %player% &aDo &l/effectcc &ato get started!" You dont add a "trigger" for anything that isn't a command.
  6. DogLoverPink

    Solved Bow that instantly shoots on left and right click.

    on left click with bow: name of player's tool is "&5Boss" or "§5Boss" player has 1 arrow remove 1 arrow from player's inventory shoot arrow at speed 2 on right click with bow: name of player's tool is "&5Boss" or "§5Boss" player has 1 arrow remove 1 arrow from player's inventory...
  7. DogLoverPink

    Solved damage cause not working

    yea, i have alot of issues with damage cause, luckily you can just do this on damage: if "%damage cause%" is "explosion": victim is a player: cancel event
  8. DogLoverPink

    On death skript

    Yes, i agree with Fuenzy, we need more information on what you want, the head dropping is super easy, but idk what you really mean with the godslayer stuff, if you get more information, we can help you :).
  9. DogLoverPink

    only me or is the parser website broken

    I have a lot of issues with parser, sometimes it never parses, and somtimes it says everything is correct, but ive never had that issue before, its probably just temporary, and it'l probably fix with time.
  10. DogLoverPink

    Help with skript

    Ok, we cant exactly help you if you dont format your code, you need to put it in a code box, by clicking the "Insert" button on posts, if you format it properly, peopel can help you
  11. DogLoverPink

    Solved Get player's chestplate

    Ok, i dont think this is exactly what you want, but this kinda works i hope command /test: trigger: if player's chestplate is air: send "&cYou do Not Have a Chesplate On!" stop set {Chest} to player's chestplate send "%{Chest}% " Also, did you say "late reply" ive...
  12. DogLoverPink

    Solved Get player's chestplate

    command /test: trigger: set {Chest} to player's chestplate send "%{Chest}% "
  13. DogLoverPink

    Duplicate Player Inventory

    OMG, i just did this Yesterday command /inv1: trigger: set {Number} to 0 loop 36 times: set {Inv.%player%::%{Number}%} to slot {Number} of player's inventory add 1 to {Number} set {Inv.%player%::50} to player's helmet set {Inv.%player%::51} to player's chestplate...
  14. DogLoverPink

    Solved Need help with player skulls

    Oh, thats weird, anyway, this should fix it on join: send "%player% has joined the network" to console player's world is not "spawn": clear player's inventory wait 1 tick set slot 5 of player's inventory to 1 of compass named "&bGame selectie" set slot 0...
  15. DogLoverPink

    set armor with lore and enchant

    This should work, and for future, PLEASE put your code in a code insert, its super annoying when you dont, but here Also, i made very little changes, i just did "%{_helmetskypvp1}% " instead of just {_helmetskypvp1}. This Should Work Hopefully command /skypvp: trigger: send...