Recent content by DarkMbs

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  1. DarkMbs

    Solved Leveling System

    yea it says ::grown::%player%} is not a valid item data
  2. DarkMbs

    Solved Leveling System

    yea ok but i want it to unlock the next crop when they have completed the required amount or farming wheat
  3. DarkMbs

    Solved Leveling System

    now how do i compare the farmed to the amount required? command /carr1: trigger: if %{crops::grown::%player%}% is equal to or greater than 200: message "You have reached the limit"
  4. DarkMbs

    Solved Leveling System

    i cant find the docs related to what i want can i get a link? I also want to make a sort of comparison to the crop grown and the crop required so players can unlock it when the limit is reached but when i try to compare it, it says cant compare the crop grown to an integer
  5. DarkMbs

    Solved Leveling System

    I want to make a leveling system which unlocks crops. for a player to unlock potatoes for planting and selling they need to start by growing X number of wheat. next, they need to grow X numbers of potatoes to unlock carrots etc.... i just want to know is there a way i can keep a count of how...
  6. DarkMbs

    Double xp

    i tried this but it didn't work so I changed it a bit.... but it is only doing the effects the orbs don't count as xp on block break xp drop: if lore of player's held item is "&e&lDouble Xp": message "You are a good boi!"...
  7. DarkMbs

    Double xp

    on mine of any ore: if lore of player's held item is "&e&lDouble Xp": message "You are a good boi!" wait 2 ticks this is what i have so far its not much but i cant get the xp to drop more and if i want to use this https://skripthub.net/docs/?id=292 how will i make it work...
  8. DarkMbs

    Double xp

    I have tried those they are not working for me
  9. DarkMbs

    Double xp

    I want to make it so when a player is holding an custom iteam and the player mines a block i want the xp to drop double!
  10. DarkMbs

    Solved Iteam in hand

    I want to make a skript that gives players double exp when they are holding a pickaxe named "miner" I also want it to be for other custom named items! I really just want to know how can this be done!