Recent content by BaddCamden

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

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    Can't Unregister A Recipe

    Goose, would i have to change any code? If so, any suggestions on how to do so? (Also, how do i use TuSKe...?)
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    Can't Unregister A Recipe

    Ok, i did I haven't seen any answers to this question without causing memory leaks, too much complicity, or is just plain impossible. I don't think error can be fixed without some plugin like WildSkript, but WildSkript hasn't been updated from 1.12 yet, and never will. Any plugin suggestions...
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    Can't Unregister A Recipe

    I am making a "Recipe Sorter" where you can make and view recipes externally, but for some reason, when i try to unregister recipes, the recipes either won't. When I make the recipe's craftable item into air, it says "Internal error" in chat. I try to set the variables back to air, but it won't...
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    HTML5 in posts

    I think it would be nice to be able to put HTML5 (and CSS) in posts because it could give an example to what they are talking about and it could just help people in general. If someone was having a problem with a skript and they wanted something to <blink> [Whatever the example is] </blink> or...
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    Helicopter

    I have gotten a lot of the start done (making the helicopter item, turning the item into a minecart aka the helicopter) but I don't know how to put metadata, nbt, variable, name into the type of minecart and I don't know how to make it fly/move/steer. Anybody willing to finish or advise the rest...
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    Helicopter

    I have gotten a lot of the start done (making the helicopter item, turning the item into a minecart aka the helicopter) but I don't know how to put metadata, nbt, variable, name into the type of minecart and I don't know how to make it fly/move/steer. Anybody willing to finish or advise the rest...
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    Solved Server Won't Respond?

    So, recently I made a skript where you can craft and upgrade wands, but for some reason, when I use the skript, I can not join my world! In the logs, it says i joined and never left, and there are no errors, but when I try to connect, I always disconnect. Help? Code: on load: register new...
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    Click event doesn't work for non-op players

    execute console command, not player command
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    Sidebar will not show up.

    I was trying to make a sidebar for a minigame that would display the players and time to wait, but while fixing something, the sidebar will no longer show up. Also, if there is any way to update the player count, that would be divine. Code: on load: clear {zombiesurvival.players::*} clear...
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    Solved Problem shop skript

    Those are indention errors... Please indent Indent both format slots to remove the issue
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    Solved Problem shop skript

    Can you share the error? Also, you need to indent.
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    Faster Particles

    I tried the speed option but it doesn't seem to do anything other than speed up the particle decay process.
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    Array addon

    To be honest, there might already be an add on to this, but I haven't seen one so far, and either way, this will make thing easier in general. If you could make an add on maybe called skVar, skINT, or skArray, and it will add more features to metadata, variables/integers, and will add arrays...
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    Solved jail player problem

    change the player to arg-1. The person who typed the command will be the only person who will be jailed, not the player you were trying to jail. I am also going to assume you saw this as an error because you have an argument but you didn't use it. also, the whole "on command '/jail':" you don't...
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    Faster Particles

    How do I make particles move faster towards it's destination in skDragon? my code: drawLine particle redstone, RGB 0, 1, 1, center {wanduser}, target {_locationtarget}, id "%shooter%", rainbowMode true, solid false, density 1, length 0, zigZag count 0, height 0, visibleRange 32...