Recent content by Aralwen

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  1. Aralwen

    Solved Alternative of +20

    Oh.. I tried if mod({Time.M}, 19) = 0 Thank's T_T
  2. Aralwen

    Solved Alternative of +20

    Oh, I did not know. thank you for the explanations :D Excuse me for bothering you again, I would like to know if there is a way also to do that? if {Time.M} is 19 or 39 or 59 or 79 or 99 or 119 or 139 ....
  3. Aralwen

    Solved A player head on a fence

    It works, thank you very much! (and sorry for the response time)
  4. Aralwen

    Solved Give a heart of absorption

    Thank you very much, I will remember! x)
  5. Aralwen

    Solved Give a heart of absorption

    Oh I feel really stupid ... I had tried add 10 absorption hearts of player T_T Thank you for your patience x)
  6. Aralwen

    Solved Give a heart of absorption

    Yes that I understood, but I'm not trying to define an absorption, but to give an absorption heart. The problem with set is that if someone eats a golden apple, it will not take into account
  7. Aralwen

    Solved Drop to death

    Thank's :)
  8. Aralwen

    Solved Voting system

    Problem solved : damage "%{ActualVote}%" parsed as player by {_health} Thank you for your help, have a nice day :)
  9. Aralwen

    Solved Give a heart of absorption

    Yes that's it. But I would like this heart to be an absorption heart x) There is a way apparently, but I do not understand how https://docs.skunity.com/syntax/search/Absorption%20hearts
  10. Aralwen

    Solved Damage a value

    You're genius ! Thank's :D
  11. Aralwen

    Solved Give a heart of absorption

    I am trying to give an absorbing heart to a player, only a heart not two and without effect of particles and regeneration of life. I found : - apply absorption 1 to player - set absorption hearts of player to 1 but that does not answer my request :/ I also read the documentation, and unless I...
  12. Aralwen

    Solved Damage a value

    Hello, I have a huge problem that blocks me completely. I am looking to put in half damage the life of the player. The thing I do not understand is that with the variable, the code does not work, and without it works ... Code doesn't work: command /dmg: trigger: set {ActualVote} to...
  13. Aralwen

    Solved Drop to death

    Thank you ! I'm going to look at it more closely afterwards, but is it going to work if I do that? loot {_drops::*} at {Death::%victim's uuid%} loot {_helmet} at {Death::%victim's uuid%} loot {_chestplate} at {Death::%victim's uuid%} loot {_leggings} at {Death::%victim's uuid%} loot {_boots} at...
  14. Aralwen

    Solved Voting system

    Hello, thanks for your help, but TPGamesNL proposal works, the only last problem I have now is that I can not put damage to the most voted player by a variable :/ ( #17 / #21 )
  15. Aralwen

    Solved Drop to death

    A player dies, a other player has 15 seconds to save it or not. During this time the player can not move, he just has to wait If the player is saved, he is teleported randomly elsewhere with his equipment If he is not saved, his equipment is left where he was dead and he passes as a spectator...