options: ScoreboardName: &5&l&n&oplay.crownex.us function updateBoard(p: player): set {_balance} to balance of {_p} set title of {_p}'s scoreboard to "{@ScoreboardName}" set line 8 of {_p}'s scoreboard to "&7&m.----------------." set line 7 of {_p}'s scoreboard to "&6&lPlayer: &5&l%{_p}%" set line 6 of {_p}'s scoreboard to "&7&m.----------------." set line 5 of {_p}'s scoreboard to "&6&lOnline: &5&l[%size of all players%]" set line 4 of {_p}'s scoreboard to "&7&m.----------------." set line 3 of {_p}'s scoreboard to "&6&lBalance: &5&l[%{_balance}%]" set line 2 of {_p}'s scoreboard to "&7&m.----------------." set line 1 of {_p}'s scoreboard to "&6&lKills: &5&l%{kill counter::%{_p}%.kills_session_max}%" on join: loop all players: updateBoard(loop-player) on death: attacker is a player add 1 to {kill counter.%attacker%.kills_total} add 1 to {kill counter.%attacker%.kills_session} {kill counter.%attacker%.kills_session} is greater than {kill counter.%attacker%.kills_session_max}: set {kill counter.%attacker%.kills_session_max} to {kill counter.%attacker%.kills_session} delete {kill counter.%victim%.kills_session} updateBoard(victim) updateBoard(attacker) command /kills: trigger: message "&6You have killed %{kill counter.%player%.kills_session} ? 0% mobs and players in this life out of %{kill counter.%player%.kills_total} ? 0% kills in total." message "&6Your maximum kill streak is %{kill counter.%player%.kills_session_max} ? 0% kills in one life."